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Archive for May, 2010

Dr.Csíkszentmihályi’s talk centered around his concept of “flow”. He described flow as the human state of mind where people are happiest when they are immersed in a specific activity of choice. Heed explain his concept of flow as being in an elevated state of consciousness where people are so aborbed in their work at hand [...]

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Dr. Raffaelo D’Andrea’s talk was the most inspiring lectures of the entire series. As a designer, I was drawn to all of his creative ‘inventions’ which were concepts built into successful products using complex heuristic strategies. What made his lecture interesting was the ability of the audience to view his revolutionary concepts through videos, and [...]

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Gregory Crewdson talked about his path to photography and the process of creating his photographic works of art. He created a connection between his photographic compositions of American homes and neighborhoods and his childhood years of growing up in a Brooklyn brownstone. He mentioned the surreal composition of his works were a probable connection to [...]

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Reading Dr.Nersesian’s book and attending the group meeting followed by her lecture last Thursday was a valuable experience for me. Apart from the insights derived from her talk capturing the way scientists think, it helped me reflect upon the thought process involved in problem solving. This session was especially beneficial following Dr.Simonton’s talk the week [...]

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Dr.Simonton’s lecture offered an insight into the classical concepts of the hard and soft fields of studies and their specific characteristics. I am skeptical about some of his concepts of polarizing the sciences and the arts with respect to creativity and the correlation made between artistic personalities and the insanity based on the few examples [...]

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At the start of the project I was very interested in teaching the “creative process” using games. Starting the semester I had no idea where to begin or what the creative process really was, at least in a demystified enough way that could then be translated in the logic rule structure of a game. At [...]

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